- Teaches up-to-date electronics relevant to today's jobs
- Develops problem-solving and critical thinking skills
- Attracts diverse learners
- Adapts to 5th-10th graders
- Cross-connects with math, chemistry, physical science, computer science, and allied arts
- Increases STEM literacy in either after-school or in-school settings
Creating artistic flower pots that electronically water themselves every twenty-four hours is a blast with RoboPots. Now, Gizmo Garden has documented the RoboPots curriculum with videos and a step-by-step guide to enable libraries, schools, and after-school leaders to join the fun. The documentation includes lots of options for tailoring the program either to younger students in a casual program or to older students in a more rigorous academic setting. Free parts kits are available now to librarians, teachers, and after-school leaders in Maine.
Experience to Date
When RoboPots made its debut at Skidompha Library, it proved to be:
- Popular - Registration for the first session filled up so fast that a second session was added, and it filled up, too.
- Inclusive - The creative and non-competitive nature of this project succeeded in attracting a gender-balanced group of learners.
In February, seven mid-coast teachers and librarians gathered to create their own RoboPots by following the how-to-videos and step-by-step documentation. Their success shows that the project is:
- Accessible to folks of ordinary backgrounds.
For more information, including how-to videos and a PDF of step-by-step instructions, click the Leaders' Info button.